This is like a Brazilian dollars.
Patient Gamers
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
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My lifetime of savings
Can't speak for most of these games but Bug Fables was awesome. I find nyself playing other games and thinking "bug fables did this better..."
Darksiders Warmastered is a legendary game. Just finished it last month. It was so much fun. I didn't like the second one. Looked like it was made by kids. So, I ended it at the first one and left the series with good memories of it.
Exactly the same here. Loved one. Two was not great.
Oh boy I have some bad news about the third then
I played that one. It was ok, but felt off. Also, was very difficult. Losing to a boss or dying puts you back to the very beginning. It was like half done or something. Nothing beats the first one.
I heard the forth one is close to be shown off. I don't have high hopes but one can allways dream. Also I'm happy that the series will be fully finished like it was intended in the beginning
If it is anything like 3 then it's going to be a nope from me. They need a style like the first one.
Nice call on Jade Empire.
Still have the box with concept art, good ole days
Sacrifice is an amazing game. Extremely original gameplay.
Also some absolutely great dialog / voice acting.
"You are WOEFULLY deficient in the ways of etiquette, BUT... you have a point."
I barely remember the story of SiN, but I do remember enjoying it when it came out. That whole "guy in the chair"/mission control shtick is probably why I hold this game in the same category as Deus Ex in my head, even though they're very different.
Had to make a comment about SiN as well. This was one of those $5 disks in the very small PC section of Walmart back in the day. Had some great fun with that game.
One of the few games based on the Quake 2 engine. Which is a shame, I quite liked the chunky feel of it.
I remember Shadowgrounds and Shadowgrounds: Survivor being some of the earliest commercial games with native Linux ports. Probably a lot harder to get the native port running on current Linux distros than the Windows release, unfortunately...