The good days of Blizzard are over, I'm not getting my hopes up for anything they produce nowadays.
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I'll keep an ear to the ground.
But I don't like that $90 preorder logic at all, it's almost weird it exists.
I try to imagine going to a gamestop and a gaming associate was like, buy that game 3 days later and I'll give you $20.
Skip the in game pet and mount, that most people forget exists after the expansion, and I'll make that $40
But then.... why does this system exist?!
Early access is the new fad, because it costs nothing and has value to some players. The increasing drive for more monetization is Activision's influence, Blizzard was really lazy about it before being bought.
At least early access makes a little sense in an mmo. The new areas are super crowded on launch, so letting some get through early does help.
But then⦠why does this system exist?!
Because it works and makes them money! You can bet that other publishers will take notice and you'll see such money grabbing schemes becoming more and more common.
Fomo is a powerful drug
Not to mention that, to some, seeing you ride that mount or that pet following you tells them that you're a sucker who pre-ordered the game.
Blizzard died a long time ago.
Yeah, let's not forget that Blizzard was bought by Activision and Activision was just bought by Microsoft.
There is no "Blizzard", just Microsoft.
I genuinely have more faith in Microsoft than Activision.
I don't have any empirical evidence, but for some reason I do.
"Ohoho Kerrigan got herself in a big pickle, could you help her collect all these fruit?"
StarCraft Ghost back on the menu?
Yeah it's been awhile, old penny arcade about it been almost 20 years. I remember hoping to see it at the time.
The next Starcraft game will be a MOBA BR because that's the most soulless thing we could think of and it's our best bet to boost shareholder confidence.
It's going to be a mobile game.
What, you don't have a phone?
Pay to win, actually
Filled with micro transactions too. Iβd be surprised if it isnβt P2W
I hope StarCraft: Ghost finally gets made. IIRC, it was supposed to be a 3rd person shooter.
It was made then they shelved it
A build was leaked, it wasn't complete but according to the reports it had like 2 complete worlds.
You can play the two "finished" levels from beginning to end, but the actual gameplay is very rough.
"The lights mean stealth!"
For N64 right?
I came in looking for this comment. Maybe they can redevelop it along with Robotech: Crystal Dreams
My thought exactly!
Beat me to it. I'd put money on them completing this (or a bastardization of what it was supposed to be).
Do we have StarCraft on mobile. Maybe StarCraft Immortal something?
Mobile gacha / 10
Is there any point to StarCraft if itβs not an RTS?
Idk, I always thought Starcraft: Ghost sounded promising. Actually being able to participate in one of the battles seemed pretty cool to me. Of course, the devil is usually in the details.
World of StarCraft? /s
Why do I feel like this is gonna just be M$/Activi$ion/Blizzard going, "Hey look at Starfield, we have a sci-fi thing, let's copy Starfield with our sci-fi IP".
And I mean, while I can't see a Starfield-clone work in the Starcraft universe, I could see an adjacent spin-off game work really well like being a cargo-pilot having to drop stuff off on planets during active battles with fire all around you, or an exploration game where you explore galaxies and have to avoid being detected/caught by the zerg and/or protoss.
But I can't see the modern Actiblizzking pull that off, even with MS throwing endless money at them.
Sounds like under Microsoft it's going to be a first person shooter :rolls eyes:
To be fair, I reckon a well made SC FPS could be pretty rad if you got to play each species/unit type. Playing as a Zealot or Dark Templar would be awesome.
Blizzard cut their teeth and grew most of their oldest fans on RTS's, and now don't want to make more RTS because the average gamer wants to play an arena game, battle royal or rpg. The RTS market is there, investors just don't see it because RTS tends to be more niche and players putting in more hours overall compared to more casual friendly genres.
Some time back there was an April Fool's Day release for World of Starcraft. I assume they didn't make it because they had maxed out their bank accounts.
I'd love for Blizzard to pursue a genuine passion project. Ask the Microsoft overlords for a few years to put out something not beholden to sales expectations or profit. They can devote a small team to make something that they want to while the rest of the company continues on with its soulless corporate entertainment fabricator to fund the creative projects. You need creative projects to keep the workforce engaged.
If nothing else, Activision Blizzard was seen as a greedy, profit-driven machine which continually pushed out semi-entertaining products with en emphasis on FOMO micro-transactions and monetization schemes. Blizzard is a shell of what it once was.
Let them get back to their roots. Let them focus on engagement and fun.
Do yOu GUys not hAve phoNes??
We can only pray they won't. It won't be good.
I thought they were shutting down Hearthstone?