Goodeye8

joined 1 month ago
[–] Goodeye8@piefed.social 0 points 2 weeks ago (6 children)

Okay? Literally nothing you said applies to USB-C headphones. Except for this part:

The simplicity of simply plugging them in and it just works is something really abstract to alternatives.

[–] Goodeye8@piefed.social 0 points 2 weeks ago* (last edited 2 weeks ago) (4 children)

Fair enough, feel free to buy USB-C headphones then.

Edit: Time for the real reply.

I never have to charge my wired headphone.

But you still have to charge your phone. When I charge my phone I also charge my headphones. Most wireless headphones notify you in advance when they're running low, in my experience enough in advance to not run out before charging again. And finally, charging even once a day is still less overhead than having to manage wires every single time you use the headphones.

Nor do I have to buy new batteries or new headphones when they die

Yeah, you only buy new headphones when the wire gets damaged because that one time you didn't take good enough care of the wire. I personally had to buy a new set of headphones every year because I'm bad with wires. I'd either store them poorly because I was in a hurry or they'd get stuck on something and get yanked. My first BT headphones lasted me 5 years before starting to have noticeable battery issues and then I still used them for another 3 years before the battery was so dead it wouldn't live my daily commute.

overall my response boils down to "just use wired then" because the arguments are silly personal preference arguments and the wider consumer market has already decided that wireless is better. But if you want wired nothing is stopping you from getting USB-C wired headphones.

[–] Goodeye8@piefed.social 4 points 2 weeks ago (14 children)

I don't follow? If you mean simplicity in terms of ease of use you might as well use BT headphones as you don't have to worry about any wire management. Ease of use is the main reason BT headphones are the go to for most people. No carefully packing the wires so it won't break, no accidental wiring mess or anything wire related. You just turn them on (which for most in-ear ones just means taking them out of the case), stick them to your ear and you're good to go.

If you meant anything else by simplicity you need to expand that idea.

[–] Goodeye8@piefed.social 2 points 2 weeks ago

I don't think it eats away the faith. Capcom fixes the performance and endgame before the next release, everyone remembers only the final product. Capcom releases a poorly optimized game with bad endgame. It's a massive hit. Eventually people start complaining. Capcom fixes the game and the cycle continues.

People could've learned from the launch of World but people remember only the final update and final update World is great.

[–] Goodeye8@piefed.social 6 points 2 weeks ago

Yeah, there's a certain risk for rolling with your own engine, but if you start the project with the idea of having a custom engine you probably know what you're doing and have taken into account the complexities of having a custom engine. IMO if you're a group of small experienced devs having a custom engine is not really a show stopper, if you're a junior the project probably isn't even getting off the ground.

But changing the engine mid-project is almost always a huge decision and more often than not a killing blow for most projects. Depending on the stage of the project you're guaranteeing adding a year or two to your development. It's better to accept the limitations of the existing engine and compromise on the vision rather than swap engines in hopes of realizing the vision that got refined during development.

[–] Goodeye8@piefed.social 3 points 2 weeks ago

The entire Year Zero album is still relevant because for almost 20 years nothing the album talks about has changed for America.

[–] Goodeye8@piefed.social 10 points 3 weeks ago (1 children)

Larian probably wouldn't have turned it down if Hasbro hadn't fired pretty much everyone who worked with Larian on BG3. Sven Vincke (CEO of Larian) seems like the kind of guy who would take such an action personally, which is probably why he doesn't want to work with Hasbro again and rightfully so, fuck Hasbro.

[–] Goodeye8@piefed.social 1 points 3 weeks ago

He probably has a handful of investors who trust him, but overall it's his company and he can do what he wants.

[–] Goodeye8@piefed.social 2 points 3 weeks ago (1 children)

to somewhat defend Bungie, you can't own an art style. The person whose work Bungie ripped off has a case for the specific assets that are clearly her (I think the artist was a woman?) work. However assets that are inspired by her work but aren't exactly her work is completely fair.

But that actually makes Bungies situation even worse because they don't even know how many artists they might've ripped off. Could be just this one, could be five, could be a dozen. They don't know. IMO serves them right because they clearly don't learn from their mistakes.

[–] Goodeye8@piefed.social 2 points 3 weeks ago* (last edited 3 weeks ago)

I'm going to throw a shout out to Environmental Station Alpha because I think it's an excellent game that flew under the radar of a lot of people when it launched. It makes some bold decisions with the story that some people might not enjoy but the gameplay is solid and the backtracking problem (which most metroidvanias have) is solved by having the level get harder as you progress.

It's cheap, it's not at all hardware demanding and it's very heavily inspired by Metroid. If you enjoy metroidvanias and you haven't played Environmental Station Alpha you definitely should.

And a secret shoutout to Noita. The dev of Environmental Station Alpha worked on Noita. It's been pushed into the roguelite category but I would argue it's the worlds first open world(s) roguelite metroidvania. If that sounds stupid but interesting, prepare to suffer because Noita is not at all easy and that's deliberate because the central theme of Noita is the pursuit of knowledge (the more you know about Noita the easier it gets).

[–] Goodeye8@piefed.social 8 points 3 weeks ago

I've had a similar response.I was kinda ready to accept the new price but then they started pushing an even higher price so I got an opposite reaction where stars would have to align for me to care about any game over 60 and even 60 is pushing my willingness to pay.

view more: ‹ prev next ›