this post was submitted on 22 May 2025
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It's astonishing to me how even right here on Lemmy so many people still misunderstand what this is about with comments saying that piracy fixes it or that downloading the game installer solves the issue. The games where those things are options aren't what this effort is about, this is about games like Darkspore, Defiance, Tabula Rasa, and our prototypical example The Crew, where there is no one who can play them no matter where, how, or when, they acquired the game, it is impossible to play for anyone, the whole piece of art has been destroyed.
Honestly if we can't even communicate what the movement is about to those who aught to be our base it really does not bode well for gaining any kind of wider traction.
In a way, piracy can fix that problem too, since pirate servers existing for ongoing games means they'll never actually die, unless the server source code gets taken down and nobody archives a copy. I mean, WoW Classic only happened because a private server running vanilla got too big, despite Blizzard bullshit of "You think you want it, but you don't" and "We don't have the code to roll back".
Star Wars Galaxies, Phantasy Star Online, City of Heroes, Warhammer Age of Reckoning all still exist and can be played, despite being "dead", thanks to private/pirate servers.
Marvel Heroes Omega is one I recently discovered has private servers now. I really miss that one. The whole campaign is playable, but the server will be wiped once 1.0 of the emu comes out, possibly early next year.
I think the issue is that, as with reddit, a lot of people are only reading the headline and commenting.
Also many young people are so used to games requiring online connection and being shut down, that they can't imagine a better way.
That does seem to be an influence, though oddly there are some modern wildly popular games, Minecraft being a prime example, that still allow you to self host your own server, so it shouldn't really be as foreign of a concept as it appears to be to some younger folk.
The thing is when you created your account you agreed to the fact that it isn't your game. What you agreed to was a game that they own and control and you can participate in. You might not like the results when they close the game but you chose to start playing that game to begin with.
Yeah, but a contract that you cannot negotiate before signing isn't really a contract is it? It is a gate keeper. A gun to the head. An "agree to this or else". In the modern world, one can do essentially nothing without signing a EULA. Want to get a job without signing one? Good luck. Want to play a game? Not many of them. Want to shop online, look at art, communicate with friends and family. Many of the most integral parts of maintaining our mental health are being put behind abusive "contracts" that strip us of any rights we think we have. Community, leisure, socialization, entertainment, all of the primary avenues in the modern world have predominantly become privatized and every one of those comes at a pretty steep nonmonetary cost.
You can choose to accept their terms or not play the game.
You are not entitled to have everything on your terms.
You can also choose to call them out on having anti-consumer practices. You are entitled to criticize shitty business practices.
I wouldn’t call this a shitty business practice. You agreed to a game they own and control. You went into the game knowing this. If they are losing money on the game why should they lose more just to “preserve” the game after shutting down?
They don't have to. They can release the code and let people run their own servers once they're no longer interested in doing so. This costs them nothing.
You're damn right I don't like it, I especially don't like how it destroys art history, which is why I'm part of this campaign to make that practice illegal.
People aren't used to this as a concept, especially when there are so many terms and conditions screens (that have been shown in multiple jurisdictions courts to not be legally binding) they click through on a daily basis as well as many other "as a service" models that are reliable enough that people don't realise what the pitfalls are (people playing for Netflix are fairly certain it won't close next week, for instance), even the more technically minded expect sunset clauses - which would be a pretty good legal baseline to improve the situation.
Or people are used to this concept and accept it as normal instead of unethical behavior that should be illegal.