this post was submitted on 22 Oct 2025
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“For quality games media, I continue to believe that the best form of stability is dedicated reader bases to remove reliance on funds, and a hybrid of direct reader funding and advertisements. If people want to keep reading quality content from full time professionals, they need to support it or lose it. That’s never been more critical than now.”

The games media outlets that have survived, except for Gamespot and IGN, have just about all switched to this model. It seems to be the only way it survives.

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[–] echodot@feddit.uk 14 points 3 days ago (2 children)

That's because a lot of the reviews weren't been read because they weren't trustworthy, if you reviewed a game poorly (even if it deserved the poor review) the journalist wouldn't be invited back to review the next game that studio put out or were still the publisher could blacklist you blocking you from potentially dozens of games every year. Nintendo do this all the time.

[–] Rooster326@programming.dev 4 points 3 days ago (2 children)

Nobody is stopping them from buying their own copy, and reviewing at release with an honest review.

[–] drunkpostdisaster@lemmy.world 2 points 2 days ago

Yeah but by then there would already be hundreds of reviews out.

[–] M0oP0o@mander.xyz 2 points 3 days ago

Tradition, their egos, money and entitlement seems to be doing a fine job. (but yeah the access journalism model has to go)

[–] ampersandrew@lemmy.world 2 points 3 days ago

Those same outlets still review Nintendo games. They just review them late.

[–] Aielman15@lemmy.world 103 points 5 days ago (10 children)

Journalism at large is dangerously close to dying. People favour free click- and rage-bait headlines on Facebook over quality journalism. The latter can't compete because quality costs money, while cheap quality articles oversaturate the market. AI only exacerbated the issue.

[–] CosmoNova@lemmy.world 31 points 5 days ago* (last edited 5 days ago) (1 children)

Which is why the free democratic world has to keep subsiding quality journalism that sticks to the facts. Sadly that‘s dying along with private newspapers because governments believe people just don‘t want it and it‘s not worth keeping. They treat it as entertainment and that‘s a huge problem because it‘s a pillar of democracy. Defunding it is dangerous.

As for games… well, there‘s plenty of ways and different mediums to consume games nowadays so it makes sense magazines are vanishing along with game events despite the medium being bigger than ever. Most of the older game news outlets have overstayed their welcome.

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[–] turdcollector69@lemmy.world 3 points 3 days ago

Journalism at large died a while ago, gaming journalism has been an absolute joke for over a decade.

I have no respect for 99% of modern journalists, they just push 1%er propaganda and post mugshots while jerking themselves off as being self appointed "guardians of democracy."

There are some who are trying to do some good and they have my utmost respect but they're needles in haystacks.

[–] ampersandrew@lemmy.world 17 points 5 days ago (4 children)

Getting my news from reddit or Lemmy led to the same problems, and neither actually gave me the news, so in the past couple of years, I have definitely budgeted for a news subscription as well.

[–] Ashtear@piefed.social 6 points 5 days ago

If I had the money I'd definitely do the same, but for now I do RSS instead of link aggregator communities if I'm being serious about it. Takes some curation, but at the very least it's not being run through a vote algorithm first.

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[–] Auth@lemmy.world 3 points 4 days ago

You even see it here. People will post "quality journalism" and then it gets attacked because its nuanced and doesnt extrapolate into extreme claims.

People are so used to the rage-bait and bad journalism that its hard for actual reporting to break through. As well as it takes 1000x more effort to gather the evidence and story for quality reporting. Its bad, we need to start supporting journalists through gov subsidies and donations.

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[–] M0oP0o@mander.xyz 18 points 4 days ago

Yeah, it turns out people don't like advertising pretending to be reviews.

[–] njm1314@lemmy.world 42 points 5 days ago (6 children)

I mean I'd like to be upset but honestly video game journalism has always been the lowest form of Journalism. Mostly it's just pure propaganda and press releases from major game companies. 90 to 95% of Articles written by these game journalists were just useless fluff.

[–] yermaw@sh.itjust.works 12 points 5 days ago

They were useful in the past as a magazine by the toilet really helped.

[–] bleistift2@sopuli.xyz 10 points 5 days ago (2 children)

Remember how Cyberpunk got hyped across the board? Not a single critical voice before launch (as far as I’ve heard). If that’s the “journalism” you’re providing, then I’m sure as hell not paying for it.

[–] Chozo@fedia.io 11 points 5 days ago (1 children)

It's hard to be critical of something that hasn't been released yet. All anybody had to go off of were statements from the developers, until the product was actually released and people could get their hands on it.

[–] setsneedtofeed@lemmy.world 12 points 5 days ago* (last edited 5 days ago)

That might be exactly part of why gaming journalism is irrelevant.

If the "news" about an upcoming game is just repeating developer hype, then it's just useless noise. At that point the only thing that matters are reviews, and independent YouTubers are beating the professionals in quality and trustworthiness.

So what's left? Actual dry industry news? I suppose some small amount of people care, but not enough to support the amount of gaming journalists out there.

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[–] lechekaflan@lemmy.world 8 points 4 days ago

It's so bad now that nearly all the articles are mainly clickbait or written to favor a particular game (no matter how mediocre), and someone had to create what's called Saved You A Click.

[–] Gorilladrums@lemmy.world 9 points 4 days ago* (last edited 2 days ago) (2 children)

Back in like 2012, a gaming journalist would write an honest review of a game they tried or they would give an update on the industry or they would share interesting tips and info about certain games and franchises. The sites would be clean, maybe a couple of ads here and there, but the overall atmosphere is driven by genuine passion.

Today, you don't get any of that. Instead you get an advertisement masquerading as an article. The reviews aren't authentic, the updates are basically a part of marketing campaigns, and the info they give is there to push readers to buy something. The sites are all completely cluttered with ads, a lot of the articles are just AI slop, and the industry is driven by greed. Why would anybody go there anymore? Might as well just go see a youtube review or get the game and try it out yourself.

[–] paultimate14@lemmy.world 3 points 3 days ago (2 children)

You have a much more optimistic memory of gaming review platforms than I do.

I remember getting several different magazines in the 90's and they were always the same thing. Any "professional" journalist knows that their livelihood is based on selling games. Journalists have to strike a balance between their audience and publishers, which makes negative reviews incredibly rare.

It's not just videogames. Music, movies, TV shows, books, comics, consumer products. Unkess you're paying out the nose, reviews almost always have some sort of bias towards trying to sell things. I find the best opinions come from other sources: people I know personally, organic community discussions on the internet (though those are not immune to corporate influence), or when products are only mentioned in contexts where the author clearly will not benefit. For example, a journalist making a list of the top-10 games of all time putting Ocarina of Time on it is probably not incentives to do so... Unless Nintendo is trying to promote a re-release.

[–] Gorilladrums@lemmy.world 1 points 2 days ago

There was a brief period of time on the internet between the late 2000s and early 2010s where gaming journalism was genuinely decent because it was driven by passionate people who were trying to appeal to the gaming communities they were apart of. They were there to provide the community with good info and honest opinions first, and any money made was just a bonus. At some point, these priorities flipped, and internet journalism became job and then it became an industry that's soulless, faceless, and driven by endless greed.

[–] M0oP0o@mander.xyz 2 points 3 days ago

Yeah, review have always had a slant and people forget just how bad they where in the past. I would rather watch someone play the game and skip the reviews, however it must be said the old slanted review model has largely died off. We don't buy magazines with advertorials anymore, and the appetite to pay for such content is at a low point by both consumers and advertisers.

[–] ampersandrew@lemmy.world 3 points 4 days ago (1 children)

Do you feel that way about the site reporting the linked article?

And I know the likes of IGN have been a mess for far longer than 2012.

[–] M0oP0o@mander.xyz 4 points 4 days ago* (last edited 4 days ago) (12 children)

Do you feel that way about the site reporting the linked article?

Yes, although I am not the first dood, but posting as someone who did read the linked article it is a barely veiled attempt to support the "writer's" media and looks more like a lazy filler article to meet a quota. I use quotes around writer as the article in question is 2/3s quotes more in the style of an interview with "Veteran games journalist Alex Donaldson" and a few comments from "Press Engine co-founder Gareth Williams" (nothing wrong with that per say). The other 1/3 is "data supplied to VGC by Press Engine..." (again nothing wrong with this on its own). The issue is when we take the article in its whole this seems more like someone talked to a colleague or two then put a header on it using in house data from a "... popular PR tool used by developers and publishers to distribute codes and press releases to a global database of journalists and content creators." and adding a few other comments from the very founder of the program used in house to round it out making a very thin and kinda lazy article. This reminds me very much of the stuff written I saw many many years ago when I worked at a newspaper watching that media circle the drain.

Also on the point of:

The sites are all completely cluttered with ads, a lot of the articles are just AI slop, and the industry is driven by greed.

This is not AI slop but good old fashioned 4:30 on a Friday human slop covered in ads, for example I got 2 pop ups with ad block reading it. This is what it looks like without ad blocker:

But then again, you get what you pay for and I guess the irony here is that the article (that could be used as a captain obvious joke) pointing out the collapse of games media is in itself an example of a degrading quality of writing leading to the demise of said media. The real joke is that the article does not even touch on the degrading quality of the writing and experience (other then a "...lack of diversification in content...") but instead putting the blame on every thing else (thanks google, AI, COVID and advertising spending I guess?).

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[–] setsneedtofeed@lemmy.world 19 points 5 days ago* (last edited 5 days ago) (7 children)

The entire industry was flooded with mouthpieces for developer statements, and opinion piece hottakes. How many of those people does an industry really need? (Or more importantly: How many of those people can it financially support?)

As for reviews, they are for the most part similarly worthless and hard to trust. There's about five YouTubers who I actually trust the opinions of, and I haven't felt left out at all with that as the extent of my gaming journalism intake.

I can't be certain, but I suspect a lot of gamers are completely burnt out on the professional gaming journalism industry.

[–] SaraTonin@lemmy.world 8 points 5 days ago

Go to Steam page. Scroll to bottom. Filter out negative reviews. Read 5-10. Update filers to only show negative reviews. Read 5-10.

That’s never let me down when it comes to determining whether or not a game is one I’ll enjoy.

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[–] chunes@lemmy.world 22 points 5 days ago (2 children)

Anecdotal, but I have never read a game review in my life that was from a journalist. It's always been in forums, and lately some small youtubers. I want to hear from normal gamers, not people getting a paycheck for it.

[–] setsneedtofeed@lemmy.world 6 points 5 days ago (6 children)

Back in the late 90s-early 2000s the PCGamer magazine was actually worthwhile. It had reviewers who specialized in different genres and if read enough you could get a feel for their writing style and critical voice. The fact it was a monthly publication meant they weren't racing to get a review out in the first 24 hours.

Nowadays it all seems like publications race to put reviews out online for relevance, and the reviewers often seem to have a disdain for video games and even if they don't they aren't genre experts.

I don't like fighting games. My review of a fighting game would be trash. Yet major publications just pump out reviews by whoever.

Individual youtubers at least can develop a recognizable critical voice and stick more to genres they know and enjoy.

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[–] SoftestSapphic@lemmy.world 8 points 4 days ago (3 children)
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[–] slumberlust@lemmy.world 9 points 4 days ago (2 children)

Shout-out to Nextlander and Giantbomb for keeping gaming journalism alive.

[–] YiddishMcSquidish@lemmy.today 7 points 4 days ago

Giantbomb is legit the fucking goat.

[–] madjo@feddit.nl 3 points 4 days ago

And sites like Aftermath.site

[–] NigelFrobisher@aussie.zone 6 points 4 days ago

They don’t need humans to write the engagement slop articles anymore.

[–] whotookkarl@lemmy.dbzer0.com 8 points 5 days ago* (last edited 5 days ago) (1 children)

Special interest journalism is usually overrun by corporate interests and inflated reviews. Find someone who knows the history of the industry and was fired or left an organization for something like reporting a low review to search out integrity for individuals.

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[–] Auth@lemmy.world 5 points 4 days ago

I hate games journalists. I'm sure there are some good ones but most of them are corporate trash and their reviews are thinly veiled ads. They dont care about the games they write about. They dont take the time to learn the games and are just generally bad at games. Basically the entire industry is just shitting out the most dogshit video game opinions 24/7. I'd rather go to Lemmy or Reddit and read what actual players have to say about games.

[–] Rei13@piefed.social 6 points 5 days ago

Personally haven't really read gaming journalism even before. If I want to see what score a game has, I'm much more likely to check How Long To Beat or Backloggd, where users rate games.

Or, as has been mentioned in this thread, Youtubers, if I want a singular subjective opinion as opposed to a "out of 5" or "out of 10" score which, admittedly can be tricky when different people have a different view on what each number should mean. For instance, a 5 (on a 10 scale), is average for me when I rate anime. But most of the anime community uses 7 as the average, so a 6.2 show on MyAnimeList, which you would think is above average, is actually below.

[–] frankiehollywood@lemmy.zip 1 points 3 days ago

Probably make more money making YouTube videos on gameplay strategies…

[–] SlartyBartFast@sh.itjust.works 5 points 5 days ago (2 children)
[–] Quique@lemmy.world 5 points 4 days ago (1 children)

They were long gone before AI

[–] SlartyBartFast@sh.itjust.works 5 points 4 days ago (1 children)
[–] Glytch@lemmy.world 3 points 4 days ago

Damn Roko's basilisk, ruining games journalism.

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[–] stringere@sh.itjust.works 3 points 4 days ago

I tried contributing to game8. They only accept payment through paypal. I've closed my paypal account.

An effort was made.

[–] Credibly_Human@lemmy.world 8 points 5 days ago (4 children)

I've never remembered seeing quality video games journalism.

The tyypes that they're describing as that always seemed hacky and liable to push very subjective opinions as facts.

Their scores almost always seemed wonky and part of that is probably because individual scores for something as complex as a game don't really make sense. They rarely make sense for anything.

Instead what you want are scores in multiple areas with no single amalgamated score.

Anyhow, for the longest while video games journalism has been rife with controversy about pulling negative reviews for ad deals etc.

I think unfortunately written media is pretty much dying due to finances, and for video games, due to never being all that good in the first place.

The details I care about, like monetization, grind, and performance, are the details that most games journalists just completely skim over or they'll glaze game companies while they perform awfully here.

My way of buying games is basically watching video reviews of someone playing and mostly ignoring their commentary to figure out those details for myself.

That and benchmarks of course.... and figuring out whether they're owned by the saudi government....

Anyways, yea, video content for games both makes more sense, and more money.

I can totally get this feeling for PC/consumer electronics hardware related articles and reviews, but for video games? Meh. I won't cry.

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